![]() ![]() …I’m really stunned by the technology of the Company of Heroes engine! Because you need a lot more than a simple particle system to accomplish this effect: With such a particle system you can do really nice smoke and such stuff but for advanced effects you need more. Of course you can then change some attributes of every particle over time like scaling, rotation, transparency and a lot more: In combination they look more complex than they really are (especially when they move). With that you try to hide the fact, that you’re starring at a bunch of polygons. ![]() If you already know what a simple particle system does, continue reading at – 5 –Ī particle is more or less a polygon which is (most times) always aligned to the camera:īut particles don’t like to be alone so mostly you let your particle system emit a lot of them.
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